设置混合光每路最低百分之十
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@@ -8,6 +8,7 @@ volatile uint8_t Light_Transition_FadeActive;
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#define OUTPUT_SMOOTH_SHIFT 4U
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#define LIGHT_OUTPUT_SCALE 1000U
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#define BREATH_MIN_OUTPUT (LIGHT_OUTPUT_SCALE / 100U)
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#define DUAL_CHANNEL_MIN_OUTPUT (LIGHT_OUTPUT_SCALE / 10U)
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#define POWER_FADE_Q12_MAX 4096U
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#define POWER_FADE_ON_TICKS 140U
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#define POWER_FADE_OFF_TICKS 160U
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@@ -206,8 +207,7 @@ void Light_Transition_Task(void)
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target_brightness_scale);
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update_power_fade(powered_on);
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fade_scale = power_fade_scale(power_fade_progress_q12);
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brightness_scale = (uint16_t)(
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((uint32_t)current_brightness_q12 * fade_scale + 2048U) >> 12);
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brightness_scale = current_brightness_q12;
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power_transitioning =
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powered_on ? (power_fade_progress_q12 < POWER_FADE_Q12_MAX)
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: (power_fade_progress_q12 != 0U);
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@@ -219,6 +219,39 @@ void Light_Transition_Task(void)
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(uint16_t)(((uint32_t)C_PWM * brightness_scale *
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(LIGHT_OUTPUT_SCALE / 100U) + 2048U) >> 12);
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/*
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* In mixed light, each active direction has a 10% floor. Scale both
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* directions together from the weaker side so the requested W:C ratio is
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* preserved whenever the stronger side remains within 100%. Single-color
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* output keeps the 1% Gamma minimum.
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*/
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if(W_PWM != 0U && C_PWM != 0U &&
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(target_w < DUAL_CHANNEL_MIN_OUTPUT ||
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target_c < DUAL_CHANNEL_MIN_OUTPUT))
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{
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if(W_PWM <= C_PWM)
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{
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target_w = DUAL_CHANNEL_MIN_OUTPUT;
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target_c = (uint16_t)(
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((uint32_t)DUAL_CHANNEL_MIN_OUTPUT * C_PWM +
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(W_PWM / 2U)) / W_PWM);
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if(target_c > LIGHT_OUTPUT_SCALE)
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target_c = LIGHT_OUTPUT_SCALE;
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}
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else
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{
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target_c = DUAL_CHANNEL_MIN_OUTPUT;
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target_w = (uint16_t)(
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((uint32_t)DUAL_CHANNEL_MIN_OUTPUT * W_PWM +
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(C_PWM / 2U)) / C_PWM);
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if(target_w > LIGHT_OUTPUT_SCALE)
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target_w = LIGHT_OUTPUT_SCALE;
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}
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}
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target_w = (uint16_t)(((uint32_t)target_w * fade_scale + 2048U) >> 12);
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target_c = (uint16_t)(((uint32_t)target_c * fade_scale + 2048U) >> 12);
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if(Mode == mode1 && powered_on && !power_transitioning)
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{
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if(W_PWM != 0U && target_w < BREATH_MIN_OUTPUT)
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