提高混合光统一最低阈值
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@@ -8,7 +8,7 @@ volatile uint8_t Light_Transition_FadeActive;
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#define OUTPUT_SMOOTH_SHIFT 4U
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#define OUTPUT_SMOOTH_SHIFT 4U
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#define LIGHT_OUTPUT_SCALE 1000U
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#define LIGHT_OUTPUT_SCALE 1000U
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#define BREATH_MIN_OUTPUT (LIGHT_OUTPUT_SCALE / 100U)
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#define BREATH_MIN_OUTPUT (LIGHT_OUTPUT_SCALE / 100U)
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#define DUAL_MIN_COMBINED_OUTPUT ((LIGHT_OUTPUT_SCALE * 12U) / 100U)
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#define DUAL_MIN_COMBINED_OUTPUT ((LIGHT_OUTPUT_SCALE * 15U) / 100U)
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#define DUAL_MIN_STABLE_CHANNEL_OUTPUT 17U
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#define DUAL_MIN_STABLE_CHANNEL_OUTPUT 17U
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#define POWER_FADE_Q12_MAX 4096U
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#define POWER_FADE_Q12_MAX 4096U
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#define POWER_FADE_ON_TICKS 140U
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#define POWER_FADE_ON_TICKS 140U
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@@ -225,7 +225,7 @@ void Light_Transition_Task(void)
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(LIGHT_OUTPUT_SCALE / 100U) + 2048U) >> 12);
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(LIGHT_OUTPUT_SCALE / 100U) + 2048U) >> 12);
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/*
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/*
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* Mixed light starts from a 12% combined floor. If the weaker direction
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* Mixed light starts from a 15% combined floor. If the weaker direction
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* would be below 17/1000 (about 16 us of the 950 us active window), raise
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* would be below 17/1000 (about 16 us of the 950 us active window), raise
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* the combined floor just enough to preserve the requested W:C ratio.
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* the combined floor just enough to preserve the requested W:C ratio.
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* Ratios that cannot satisfy this even at 100% are treated as single
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* Ratios that cannot satisfy this even at 100% are treated as single
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